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Art Consumer Behavior Creativity Cultural Products Cultural Resources Culture Leadership Stories TV Series

Vikings: Culture, Creativity, Meanings, and reframing the past…

So, how can Thor, Odin, and the rest have been results of pillaging, rape, and raids? This post has some comments on Vikings (the series), culture, creativity, audiences, and cultural resources…

Well… the above sentence is highly reductionist, but there is some truth to it. While watching this captivating (mostly) series (Vikings), I frequently thought about culture and its components. I also thought about mobilizing the past (with some creativity and slight of hand) to support statements in contemporary public life.

Here are some of these thoughts, along with a few quotes from the show I really liked (hated).

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Approximate Thinking Approximation Brands Consumer Behavior Cultural Products Incompleteness Innovation Knowledge Leadership Marketing Measurement Passion Stories Work

WeWork Lessons : Excess & Market Behavior under extreme hope and fuzziness

The documentary : “WeWork: Or the Making and Breaking of a $47 Billion Unicorn” is entertaining (if you don’t get angry easily), and contains an amazing exploration of the behavior of markets, consumers, and leaders. There are many hilarious moments too!

This documentary illustrates the dangers of excess, “hopium”, and building great castles on foundations of ‘fluff’. The top WeWork lessons explored in this article include excess, fuzziness, consumer (and investor) behavior, and spectacles.

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Approximation Brands Consumer Behavior Cultural and Creative Industries Cultural Products Cultural Resources Culture Innovation Leadership Marketing Measurement Stories Systems

Country Brands [Or Place Brands]: An underutilized Cultural Resource

Country Brands can be a useful socio-economic resource. They are hard to ‘control’, but certain aspects of them can be understood and used to support markets and innovation.

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Art Creativity Cultural Products Culture Stories

Three (very) Short Stories by Manto

In general, short stories focus on a self-contained event or mood. They can be quite powerful (although some really aren’t worth the time). (Very) short stories are a further challenge for writers. Here are three excellent examples from the film “Manto”.

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Creativity Cultural Products Culture Education Innovation Knowledge Measurement Science Systems

On Education (1): Schools, Teachers, Markets, and The Success of Learning efforts

How can we fix the educational system? Should we reconsider what its objectives are?

The overall effectiveness and efficiency of the school system makes for a very interesting discussion. Other than being the main tool to spread knowledge in a society, it is also supposedly an important contributor to the processes of economic progress and of social mobility (allowing for the possibility of individuals moving between ‘classes’) … That – however – is just in theory …

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Creativity Cultural and Creative Industries Cultural Products Culture Education Innovation

September bits

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Art Books Creativity Cultural and Creative Industries Cultural Products Culture Production

“Origin” – Dan Brown’s (OK) novel as a model for evolving cultural products (and their markets)

“A vacation is an expensive way to read a book in peace”

– @naval

One of my summer reads this year was Dan Brown’s novel “Origin”, the fifth book in the (Robert) Langdon series. It has been sitting in the reading waiting list for a while,  and it was pushed down the pipeline by other books in the last couple of years..


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Cultural and Creative Industries Cultural Products Cultural Resources Culture Innovation Knowledge Leadership Production Science Systems Tech

The Cultural Innovation Sub-system

The Cultural Innovation Sub-system

Improving the effectiveness of National Innovation System (NIS) initiatives in developing nations

The Cultural and Creative Industries can be used as critical ingredients of National Innovation Systems (termed the Cultural Innovation Sub-system), especially in developing nations.