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Creativity Cultural Products Culture Education Innovation Knowledge Measurement Science Systems

On Education (1): Schools, Teachers, Markets, and The Success of Learning efforts

How can we fix the educational system? Should we reconsider what its objectives are?

The overall effectiveness and efficiency of the school system makes for a very interesting discussion. Other than being the main tool to spread knowledge in a society, it is also supposedly an important contributor to the processes of economic progress and of social mobility (allowing for the possibility of individuals moving between ‘classes’) … That – however – is just in theory …

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Consumer Behavior Creativity Innovation Knowledge Marketing Measurement Science Systems

January Bits

Quotes, Links, Memes, and Readings from January 2022.

Topics include social media, consumer behavior, innovation, markets, trends, and education.

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Art Books Brands Consumer Behavior Creativity Education Innovation Knowledge Marketing Science Stories

December Bits & Tweets

Readings, comments, links, and Quotes from the month of December.

Topics include personal growth, social media, brands, consumer behavior, and Innovation.

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Creativity Cultural and Creative Industries Culture Education Innovation Knowledge Marketing

November 2021 Bits

Ahmad Hijazi @_AhmadHijaziNov 29, 2021Good news: You might not have to walk barefoot (or with unbranded shoes) in the metaverse. Nike is probably registering trademarks to start selling virtual goods online. #brands#NFTshttps://t.co/974S9GobIo00View on Twitter

Ahmad Hijazi @_AhmadHijaziNov 29, 2021أخبار ممتازة : قد لا تضطرون إلى المشي حفاة (أو بأحذية عاديّة بلا “براند”) في الميتافيرس. نايكي تتقدّم بطلبات لتسجيل العلامات التجاريّة من أجل استخدامات مرتبطة بالبضائع الافتراضيّة. #استهلاك#ميتافيرسhttps://t.co/974S9GobIo00View on Twitter

Ahmad Hijazi @_AhmadHijaziNov 29, 2021يقضي الأطفال الأميركيين (4 إلى 15 سنة) يوميّا كمعدّل : 17 دقيقة على #فيسبوك 40 دقيقة على #إنستاغرام 47 دقيقة على #سناب 87 دقيقة على #تيك_توك (أرقام 2020 ، الإيكونوميست) #ميديا#وسائط_التواصل1347View on Twitter

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Approximation Consumer Behavior Creativity Knowledge Measurement Research Science

The Still Head of the Staring Psychopath: On Click-y Headlines, Bad Science, and Approximations

I got a notification with a link to an article, and I was naturally inclined to check it out: https://bigthink.com/surprising-science/psychopathic-stare

How couldn’t I?

Breaking and important news… The headline itself is amazing :

Psychopaths don’t move their heads when talking

A new study found that people who scored high in certain psychopathic traits are more likely to limit head movements.

A ‘Psychopath’ staring (?) without moving his head
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Art Books Consumer Behavior Creativity Innovation Knowledge

October bits

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Approximation Books Culture Education Knowledge Leadership Work

The Idiot’s Haste: Shortcuts to Knowledge and Happiness – How to read 50 Books in one month, and ‘hack’ happiness?

Can you ‘hack’ knowledge and happiness ??

In a sense, it is OK to do dumb things… If you do them quickly enough.

Random Wise Influencer

“Hack” Happiness – Shortcut #1

Have you tried a ‘happiness’ burger before?

I recently saw a post (apparently was going viral) titled : “How to Hack Happiness”. A guide in the form of a thread of tweets offered the final solution to humanity’s quests over thousands of years.

Categories
Consumer Behavior Cultural and Creative Industries Innovation Knowledge

August bits

Readings, comments, links, and Quotes from the month of August.

Topics include thinking, brands, consumer behavior, and Innovation.

Four Questions we might never answer:

  1. Do we see the same Red?
  2. What happened before the Big Bang?
  3. How is consciousness created?
  4. What is inside black holes?
    https://t.co/fZIWIXOq9u

Very insightful : many people (men more likely) would rather endure pain than be alone with their own thoughts .. !
(Caveat: Curiosity ?)
https://t.co/SmPsHvZKdO

NFTs can have great implications for marketing, engagement, and content creation. Brands are taking notice.
https://t.co/QJ2AML4YlD

The science of relaxing music: Weightless (Marconi Union) is still the undisputed leader, but these music tracks have been ranked according to their ability to reduce anxiety & stress.
https://t.co/S8iMcjSYrR

‘Self-evident: Evident to one’s self and to nobody else.’

  • Ambrose Bierce

Caution: Sometimes ‘working’ your hobbies makes them less enjoyable ..! https://t.co/vrSErMy7aZ

I’m going to destroy Android, because it’s a stolen product. I’m willing to go thermonuclear war on this.

Nothing disturbs me more than the glorification of stupidity

  • Carl Sagan

It doesn’t matter how many people hate your #brand as long as enough people love it,
https://t.co/4HamGJ2mTa”

Facebook recently unveiled its plans to pay influencers $1 billion to utilize its products, in a program that’s set to run until the end of 2022.
https://t.co/sqiEdzvVc0

The Shanghai Astronomy Museum.
A design masterpiece partially inspired by the three-body problem.. (the book by Cixin Liu with the same title is amazing too).
https://t.co/UB6sGqoYrq

Reading minds might be a little harder than previously thought ..
https://t.co/bWINUjK9L6

The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.

  • Mark Twain

The priming effect in #psychology (it is effectively used in advertising, among other fields).
Your responses to certain things are affected by certain exposures without intention..
https://t.co/Gb83OGwtkg

An interesting experiment:
To encourage the youth to consume culture, France is giving teenagers ~Euro 300 to spend on cultural products, with a few restrictions.
Some results are in: 75% of purchases so far are books, two thirds of those are manga.
https://t.co/5dqULP75ib

Categories
Education Knowledge Learning Research Science Thinking

Learning Models – Stages and Cycles: Burch, Kolb, Handy

How does learning (the acquisition of knowledge and skills) happen? What are the models for the learning stages? There are many theories, but theorists seem to agree that four is a good number… and a circle is a good shape.

The models presented here consider conscious effort, competence level, abstract vs experiential learning, and contemplation/reflection on progress.

Categories
Cultural and Creative Industries Cultural Products Cultural Resources Culture Innovation Knowledge Leadership Production Science Systems Tech

The Cultural Innovation Sub-system

The Cultural Innovation Sub-system

Improving the effectiveness of National Innovation System (NIS) initiatives in developing nations

The Cultural and Creative Industries can be used as critical ingredients of National Innovation Systems (termed the Cultural Innovation Sub-system), especially in developing nations.